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Popularity of video games continues to increase, with women and 45-65 year-olds driving player growth
Video Games Europe and EGDF present this year’s Key Facts – a comprehensive picture of Europe’s video games sector, compiled with data provided by Ipsos, GSD and EGDF-Video Games Europe members for the Video Games Industry Insights .
“Our revenue remains stable after the exceptional increase between 2019 and 2020, owing to video games’ role in helping millions of people stay connected during the COVID-19 lockdowns. Meanwhile, our player base has increased, with women and 45-65-year-olds driving this trend, demonstrating the growing popularity of video games as more people discover the power of play.”
Olaf Coenen, Video Games Europe Chairman
“The video game sector includes micro studios to large multi-national corporations. In 2020, we employed more than 98,000 people in Europe. Together, we create games that more than 50% of Europeans enjoy. We make games to express ourselves as artists, for education, as businesses and to support wellbeing and health, and often to bring people together – but, most important of all, is that people enjoy them and have fun. Our players come from all ages, genders, creeds and colours. We can proudly say our industry is a great success story for Europe’s digital, cultural and creative economy.”
Hendrik Lesser, EGDF President
Economy, demographics and behaviour
Esports:
Responsible gameplay:
The full report is accessible . Data used in the publication is extracted from GameTrack, GSD, and Newzoo reports. Any journalist interested in topics relevant to Video Games Europe is welcome to get in touch with us for information or individual briefings.
Contact for Video Games Europe:
Shweta Kulkarni, Director of Communications
Heidi Lambert, Video Games Europe Press
Tel: +44 7932 141291
Contact for EGDF:
Jari-Pekka Kaleva, tel: +358 40 716 3640 Managing Director, European Games Developer Federation (EGDF) Senior Policy Analyst, Neogames Finland ry. Email: [email protected] www.egdf.eu Twitter: @jpkaleva
Read the publication